- IL 2 STURMOVIK 1946 BEGINNER MISSIONS HOW TO
- IL 2 STURMOVIK 1946 BEGINNER MISSIONS SERIES
- IL 2 STURMOVIK 1946 BEGINNER MISSIONS FREE
"Trimming" is a good habit, since it reduces the number of times you have to keep messing around to keep yourself flying off-course.īesides that, just mess around with the buttons and see what they do. You hold the trim button and the corresponding aircraft control until the plane is following the right path. The trim basically allows you to fly "straight" without having to keep adjusting your movement. Once you're in the air and have fixed your flaps and landing gear, you can start messing with the trim. If the plane starts swerving on takeoff, use the rudders or lock the tail wheel to keep yourself in line. Once you have enough speed for the nose to start pulling up off the ground of its own accord, you pull up yourself. Hold the breaks down a little (or until the plane starts to tip), then let go. I'm still pretty new, but here's what i've gathered so far:įor taking off, you basically hit the engine button, hit the "lower flaps" button until they're in the "take off" position, then you crank up the throttle. The tutorial videos do have some good lessons, but sitting through them is a pain. Instead, just be less aggressive when climbing. Stalls are annoying, but disabling them makes it a bit too easy and supposedly gets you into bad flying habits.
IL 2 STURMOVIK 1946 BEGINNER MISSIONS HOW TO
Infinite ammo is a must, since you won't have a clue how to shoot properly, and running out of ammo after all the time you've spent flying is annoying. You can put it on easy and tick different things that suit you. "Easy" is kind of too-easy, in that it's more like flying in a lot of popular games (Just Cause 2, San Andreas, etc.) than being sim-like. Once you select a mission, change the difficulty. You'll soon notice that flying to and from the mission area is bloody boring, so make sure you know where you've bound the "autopilot" and time compression keys.
IL 2 STURMOVIK 1946 BEGINNER MISSIONS SERIES
A career basically means a series of randomised missions where you can earn medals and promotions if you do well. When you start getting the hang of it and don't die every time, you can start a career. Have the enemies at rookie level at first. Then start adding planes on your side and the enemy's.
IL 2 STURMOVIK 1946 BEGINNER MISSIONS FREE
Start with the quick mission builder, create a mission where you are the only plane around, and just have a free flight and get used to the controls. You can then go hardcore later with those if you feel like it. Make sure you have the "complex engine management" turned off in the realism settings, leave all the other realism settings on. Never.)Īs long as you have a joystick with a throttle and a Z-axis, and a basic grasp of how aeroplanes work, you should be just fine. (If you think you have to put much effort into this, don't ever go near DCS World. This is a fairly straightforward sim, it's not rocket science, really. But, this is rewarded with some of the best-handling planes in-game.īut, these no doubt don't help you (except the first one). The P-51 needs the most careful aileron management ever to pull up, same with the Spitty. Every latewar Allied plane is ridiculously unstable, basically.
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Their planes all SUCK, ESPECIALLY the F4F. Protip: America is awful at engineering. If you cannot read what's on you dashboard, try CTRL-L, I think. At night time, you can press CTRL-N (I THINK?) to turn on navlights - which are useless with AI, of course. Especially on carriers, it holds you in place on them. Chocks toggle is also a necessary thing to memorize. On carrier missions, you MUST bind "Fold/unfold wings" to something. (Disable during landing.) Just ease up some speed on takeoff before locking it, you'll thank me later. Bind "Lock Tailwheel", and use it during takeoff. Do NOT fight like they do in the movies. Make good use of that and careful throttle management to avoid your engine from crapping out on you. Every plane will overheat if the throttle is on too hard. If you fly German planes, pay attention to your flaps and slats. Russian planes have basically no ammunition. If you fly Soviet planes, be VERY conservative of your ammo. In every plane, turning too hard will make it spin into a spin-stall, the most frightening of stalls, since it's so hard to recover from. Here are some tips to ease the frustration: Just take off, and learn as much as you can.